From 5e37820eacedbeeade7e3bfdfc6132fa3cdc4bb4 Mon Sep 17 00:00:00 2001 From: YutaItoh Date: Sat, 8 Oct 2016 22:43:56 +0900 Subject: [PATCH] Update README.md --- README.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/README.md b/README.md index b9fb503..dba2c23 100644 --- a/README.md +++ b/README.md @@ -16,11 +16,11 @@ With this software, you can obtain the following information: * Pupil ellipse size [pixel] and angle [deg.] * Glint position(s) [pixel] - +[Sample video on youtube](https://www.youtube.com/watch?v=EH6UVQZgvJE) (a preliminary version and will be updated with a newer version soon). ## Prerequisite -Currently, the software is compatible with Visual Studio 2015. The test was only done on a 64bit Windows 10 machine only. +Currently, the software is compatible with Visual Studio 2015. The test was done on a 64bit Windows 10 machine only. Most of external libraries (for vc14, x64) are bundled in `./external`, yet you still need to install the following two libraries: @@ -42,7 +42,7 @@ To setup your own Visual Studio project, you need to use [CMake](https://cmake.o 4. Press `Generate` buttons, then choose a right build environment (Visual Studio 14 2015 Win64) -5. Open `3d_eye_tracker.sln` in the build folder, and compile `main` module +5. Open `3d_eye_tracker.sln` in the build folder, and compile `main` module (recommend to set it as a startup project) ## How to run