From 74fe415a9bea0b645c1e8c4f953c49ef2e27dd61 Mon Sep 17 00:00:00 2001 From: Jason Date: Fri, 31 Aug 2018 16:04:14 +0900 Subject: [PATCH] Added image of Unity ouput. --- README.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index ce898bd..4b0b501 100644 --- a/README.md +++ b/README.md @@ -62,9 +62,9 @@ Once the program started, it initializes a 3D eye model from 2D pupil observatio In this initialization step, a user needs to smoothly rotate his/her eye to capture various 2D shapes of the eye. -After the step, we get 3D eye tracking. The current version updates the eye model over time (drift correction), represented by the white circle. +After the step, we get 3D eye tracking (first image). The current version updates the eye model over time (drift correction), represented by the white circle (second image). When these outputs are fed into Unity and calibrated, you will see the output in the third image. - + ### Tips: