From d6edc7e32567edcca5992268b8ccb509ef704df4 Mon Sep 17 00:00:00 2001 From: Jason Date: Fri, 31 Aug 2018 16:18:46 +0900 Subject: [PATCH] image filename fix --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 1ed87c5..9776c72 100644 --- a/README.md +++ b/README.md @@ -64,7 +64,7 @@ In this initialization step, a user needs to smoothly rotate his/her eye to capt After the step, we get 3D eye tracking as shown in the first image on the left. The current version updates the eye model over time (drift correction), represented by the white circle and red ray in the second image. When these outputs are fed into Unity and calibrated, you will see the output in the third image. - + ### Tips: