Jason
f634443824
filename change
2018-08-31 16:17:38 +09:00
Jason
82ea778aad
re-added images
2018-08-31 16:16:51 +09:00
Jason
f61f955215
Delete unity_output.PNG
2018-08-31 16:16:32 +09:00
Jason
3bee5ec63e
Delete drift_correction.PNG
2018-08-31 16:16:23 +09:00
Jason
6ffc9b7a94
replaced images
2018-08-31 16:15:48 +09:00
Jason
f846facf8b
Updated images
2018-08-31 16:14:38 +09:00
Jason
3c4d5a5937
Update README.md
2018-08-31 16:06:12 +09:00
Jason
4a526aaa33
Update README.md
2018-08-31 16:05:33 +09:00
Jason
74fe415a9b
Added image of Unity ouput.
2018-08-31 16:04:14 +09:00
Jason
653b89cce3
image of unity output
2018-08-31 16:01:20 +09:00
Jason
3c9befa85e
added image of drift correction
2018-08-31 15:57:22 +09:00
Jason
0fb9a0e9b5
Drift correction image
2018-08-31 15:54:10 +09:00
Jason
6f679770d9
Fixed bug: filter not recognizing large ellipses
2018-08-31 11:07:12 +09:00
Jason
a7be87829b
Minor corrections and updates.
2018-08-30 20:11:56 +09:00
Jason
6614f0b716
Created readme for Unity calibration tool
2018-08-30 19:26:27 +09:00
Jason
1d2bcbe4be
Unity interface for calibrating in VR
2018-08-30 19:11:31 +09:00
Jason
cbf5176606
Bug fix for model reset. Filter optimizations.
2018-08-30 18:47:33 +09:00
Jason
239cb8a6bd
additional key notes added
2018-08-30 18:44:46 +09:00
Jason
b7ac3d0f75
Update eye_model_updater.cpp
2018-08-30 12:36:46 +09:00
Jason
b2143b68e4
Optimized original model building process
2018-08-30 12:36:21 +09:00
Jason
15da0a0250
Updated with instructions for stereo cams
...
Also now in drift correction beta testing
2018-08-29 14:17:22 +09:00
Jason
f4f0bd902c
Initial commit
...
Handles the stereo Pupil Labs cameras over a single USB. Requires. Libuvc and Pupil Capture: github.com/themrx/PupilCapture
2018-08-29 14:04:02 +09:00
Jason
4afddd55e6
Added params and optimized initial fit parameter
2018-08-29 13:59:33 +09:00
Jason
45eeed9306
Optimizations to drift correction and model filter
2018-08-29 13:58:47 +09:00
Jason
2e48bedf55
Added drift correction code and instructions
2018-08-29 13:58:03 +09:00
Jason
ac1b916b57
Updates to ellipse filter + get pupil distance
2018-08-29 13:57:09 +09:00
Jason
51b0b7b3a8
Updated main with drift correction.
...
Eye center and position can be accessed with:
cout << c_end.centre.x() << "," << c_end.centre.y() << "," << c_end.centre.z()
<< "," << filteredEye.centre[0] << "," << filteredEye.centre[1] << "," << filteredEye.centre[2] <<
std::endl;
2018-04-17 16:59:05 +09:00
Jason
d01fdfb4d5
Added filtering mechanism.
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Also incorporated a function to set the eye model manually using a filtered eyeball. This makes the computation and projection/unprojection of ellipses easier in main.
2018-04-12 18:30:57 +09:00
Jason
023d1c9fca
correction to documentation
2018-04-12 18:28:57 +09:00
Jason
3e748537c7
Added filtering mechanism.
2018-04-12 18:27:51 +09:00
Jason
aa949ed081
Update eye_model_updater.h
...
Various function changes/additions. Some code cleaning.
2018-04-02 16:28:57 +09:00
Jason
08afbb8f5a
Update eye_model_updater.cpp
...
Added various functions related to drift correction.
2018-04-02 16:28:06 +09:00
Jason
cf539d3ea9
Update SingleEyeFitter.cpp
2018-04-02 16:23:47 +09:00
Jason
417a114dc6
Update singleeyefitter.h
2018-04-02 16:23:07 +09:00
Jason
530db2f9d9
Update eye_model_updater.h
2018-04-02 16:22:25 +09:00
Jason
bb4bf8c0cd
Update README.md
2018-03-26 11:54:10 +09:00
Jason Orlosky
891bde7e1f
Various optimizations and refactoring of pupilFitter.h
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- removed overloaded functions for getcandidates and refinepoints: resulting function now only uses Opencv's Point instead of Point2f
- added getDarkestPixelBetter to replace getDarkestPixel: this handles cases where glints cause very dark pixels to appear (primarily in the Vive benchmark videos). This also makes pupil detection slightly more robust.
- added initial glint handling code to refinePoints (not currently active)
- misc documentation
2016-10-27 13:50:55 +09:00
Jason Orlosky
4ca250fced
Two optimizations to pupilFitter.h -> removed two stages of refinement that had marginal benefit.
2016-10-25 19:56:44 +09:00
Jason Orlosky
abd1f97a63
Removed unused code in pupilFitter.h.
2016-10-25 19:42:04 +09:00
YutaItoh
c866ed2883
Update README.md
2016-10-19 14:34:27 +09:00
Jason
1b5e39e8b5
Update README.md
2016-10-10 09:22:02 +09:00
YutaItoh
c481d4959b
Update README.md
2016-10-08 22:54:02 +09:00
yitoh
2a427d9f2e
updated
2016-10-08 22:47:36 +09:00
yitoh
063f4f5f5c
Merge branch 'master' of github.com:YutaItoh/3D-Eye-Tracker
...
# Conflicts:
# README.md
# main/pupilFitter.h
2016-10-08 22:45:03 +09:00
YutaItoh
5e37820eac
Update README.md
2016-10-08 22:43:56 +09:00
yitoh
b8c8e7b1f7
added setup pic
2016-10-08 22:43:33 +09:00
YutaItoh
134a26751b
Update README.md
2016-10-07 23:43:18 +09:00
YutaItoh
65dfbad1ab
Update README.md
2016-10-07 23:00:01 +09:00
yitoh
1b586ac929
reverted a correct 2D detection code
2016-10-07 22:42:12 +09:00
yitoh
7912f576a0
updated README.md
2016-10-07 22:31:47 +09:00