mirror of
https://github.com/YutaItoh/3D-Eye-Tracker.git
synced 2025-11-04 15:39:41 +08:00
- removed overloaded functions for getcandidates and refinepoints: resulting function now only uses Opencv's Point instead of Point2f - added getDarkestPixelBetter to replace getDarkestPixel: this handles cases where glints cause very dark pixels to appear (primarily in the Vive benchmark videos). This also makes pupil detection slightly more robust. - added initial glint handling code to refinePoints (not currently active) - misc documentation |
||
|---|---|---|
| .. | ||
| CMakeLists.txt | ||
| eye_cameras.cpp | ||
| eye_cameras.h | ||
| eye_model_updater.cpp | ||
| eye_model_updater.h | ||
| fit_ellipse.h | ||
| high_resolution_timer.hpp | ||
| main.cpp | ||
| pupilFitter.h | ||
| timer.h | ||
| ubitrack_util.h | ||