From 169e07aa2383002d225b6b95d694de32e3c96292 Mon Sep 17 00:00:00 2001 From: Prohurtz <48768484+RedHawk989@users.noreply.github.com> Date: Sun, 1 Jan 2023 12:09:18 -0800 Subject: [PATCH] spelling --- docs/_pages/Creating_Your_Own_Mount.md | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/docs/_pages/Creating_Your_Own_Mount.md b/docs/_pages/Creating_Your_Own_Mount.md index fd6925c..0e507c3 100644 --- a/docs/_pages/Creating_Your_Own_Mount.md +++ b/docs/_pages/Creating_Your_Own_Mount.md @@ -6,9 +6,9 @@ nav_order: parent: How to build --- -## This page will include a basic run down on how to create your own camera mount for a headset that may not have any existing community mounts. +## This page will include a basic rundown on how to create your own camera mount for a headset that may not have any existing community mounts. -So, you have a headset that does not have any mounts, or none that work well for you. Here I will show some simple steps to get some form of a mount working. +So, you have a headset that does not have any mounts or none that work well for you. Here I will show some simple steps to get some form of a mount working. ## Step 1: Find a way to mount to your headsets lens. The easiest way to get started is to find a lens protector for your headset. @@ -22,20 +22,20 @@ Now, you need a way to attach the camera. We have a basic design that qdot creat Alternatively, you can create your own mount if you have the skills. ## Step 3: Place the camera mount where it will give a good camera angle. -The "Ideal" location is a place that give a good veiw of the pupil when looking to all extreams, the lower corners do a good job at getting there, or nearly there. +The "Ideal" location is a place that gives a good view of the pupil when looking to all extremes, the lower corners do a good job at getting there, or nearly there. -You want to put the camera as close to the headset's lens as possible to acheive the biggest veiw of the eye. -I reccomend looking at other headset's mounts for [inspiration.](https://github.com/RedHawk989/EyeTrackVR-Hardware/tree/main/3d_Printed_Mounts) +You want to put the camera as close to the headset's lens as possible to achieve the biggest view of the eye. +I recommend looking at other headset mounts for [inspiration.](https://github.com/RedHawk989/EyeTrackVR-Hardware/tree/main/3d_Printed_Mounts) ## Step 4: Mount your LEDs. -You can either add parts to your mount for holding the LED boards, or just glue them on. It's up to you and what works best for you, experiment! +You can either add parts to your mount for holding the LED boards or just glue them on. It's up to you and what works best for you, experiment! ## Step 5: Test everything! -It is unlikely you will get a perfect mmount on the first try. Print, test, adjust, and repeat until you have a satisfactory mount. +It is unlikely you will get a perfect mount on the first try. Print, test, adjust, and repeat until you have a satisfactory mount. Good luck! ## Step 6: Get your mounts listed! -Send me the mount to be added to the docs here! You can upload it to thingiverse or similar services, or just send me the .STLs via discord (Prohurtz#0001) +Send me the mount to be added to the docs here! You can upload it to Thingiverse or similar services, or just send me the .STLs via discord (Prohurtz#0001)