mirror of
https://github.com/EyeTrackVR/EyeTrackVR-Docs.git
synced 2025-11-04 14:49:44 +08:00
Update Wired-VS-Wireless.md
This commit is contained in:
parent
20a3fe7abf
commit
42ec5be9a1
@ -17,7 +17,7 @@ parent: How to build
|
||||
- Plug and play, no firmware or wifi router needed
|
||||
|
||||
- Lowest latency
|
||||
{% include custom/alerts/Note.html content="Our latency with wireless setups is pretty low, (30-60ms) you will not be able to see a difference in socail VR applications. This would only become a noticable change if we ever get DFR working." %}
|
||||
{% include custom/alerts/Note.html content="Our latency with wireless setups is pretty low, (30-60ms) you will not be able to see a difference in social VR applications. This would only become a noticable change if we ever get DFR working." %}
|
||||
|
||||
- Higher resolution
|
||||
{% include custom/alerts/Note.html content="Higher resolution does not result in a measurable tracking quality change although it can help." %}
|
||||
@ -50,5 +50,5 @@ parent: How to build
|
||||
- Flashing firmware is needed
|
||||
|
||||
- Higer latency
|
||||
{% include custom/alerts/Note.html content="Our latency with wireless setups is pretty low, (30-60ms) you will not be able to see a difference in socail VR applications. This would only become a noticable change if we ever get DFR working." %}
|
||||
{% include custom/alerts/Note.html content="Our latency with wireless setups is pretty low, (30-60ms) you will not be able to see a difference in social VR applications. This would only become a noticable change if we ever get DFR working." %}
|
||||
|
||||
|
||||
Loading…
Reference in New Issue
Block a user