diff --git a/docs/_pages/Wired_VS_Wireless.md b/docs/_pages/Wired_VS_Wireless.md deleted file mode 100644 index 5743599..0000000 --- a/docs/_pages/Wired_VS_Wireless.md +++ /dev/null @@ -1,57 +0,0 @@ ---- -layout: page -title: Differences Between Wired and Wireless setups -permalink: /Wired-VS-Wireless-Setups/ -nav_order: 2 -parent: Getting Started ---- - -## This page will compare the differences between a wireless setup verses a wired one. - -{% include custom/alerts/Note.html content="Things may change so this is only true with the current hardware as of 6/20/22." %} - -## Wired: - -### Pros: - -- Plug and play, no firmware or wifi router needed - -- Lowest latency -{% include custom/alerts/Note.html content="Our latency with wireless setups is pretty low, (20-35ms) you will not be able to see a difference in social VR applications. This would only become a noticable change if we ever get DFR working." %} - -- Higher resolution -{% include custom/alerts/Note.html content="Higher resolution does not result in a measurable tracking quality change although it can help." %} - -### Cons: - -- More expensive at around twice the cost of wireless - -- Requires 2 usb ports and usb bandwith, wireless uses 1 port for only power. - -- Camera disassembly is required to remove the IR filter - -- USB bus issues - -{% include custom/alerts/Warning.html content="Due to USB issues, only 1 camera per headset is supported unless you have 2 seperate USB ports to plug in to. USB hubs WILL NOT WORK." %} - -## Wireless - -### Pros: - -- Cheapest - -- Wireless - -- Only requires 1 usb for power - -- Cameras do not need to be disassembled (for 160 fov) - -### Cons: - -- Requires a WiFi network on 2.4GHz - -- Flashing firmware is needed - -- Higer latency -{% include custom/alerts/Note.html content="Our latency with wireless setups is pretty low, (20-35ms) you will not be able to see a difference in social VR applications. This would only become a noticable change if we ever get DFR working." %} -