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docs: Begin specific headset docs
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import{_ as t}from"./chunks/CheckBoxList.5103ebfb.js";import{o as r,c as n,H as o,l,k as e,a}from"./chunks/framework.0394bef4.js";const s={state:!0,object:[{label:"Tracking algorithm"},{label:"Calibration"},{label:"GUI"},{label:"PCB Design for IR emitters"},{label:"Dual Eye support"},{label:"Firmware"},{label:"Better documentation over things (setup, wiring etc.)"},{label:"Setup dynamic WiFi credentials at runtime"},{label:"OTA using Platformio"},{label:"Auto threshold's"},{label:"New LED Power regulator board (V4)"},{label:"New IR LED PCB (only for the power reg board) (V4)"},{label:"Setup flashing of ESPs through anything other than VSC"}]},i={state:!1,object:[{label:"Variable eye openness tracking (being improved)"},{label:"Auto ROI cropping/better cropping"},{label:"New GUI"},{label:"New backend for new GUI"},{label:"V5 hardware (focus on wired usage)"},{label:"Dynamic foveated rendering via OpenXR"},{label:"3D, 9-point calibration via OpenXR/SteamVR overlay"}]},d={state:!1,object:[{label:"Custom cam boards/cameras?"},{label:"Game interaction SDK"},{label:"Game developer integration program"}]},c=e("h1",{class:"text-[var(--font-accent)]",id:"eyetrackvr-development-roadmap",tabindex:"-1"},[a("EyeTrackVR Development Roadmap "),e("a",{class:"header-anchor",href:"#eyetrackvr-development-roadmap","aria-label":'Permalink to "EyeTrackVR Development Roadmap {.text-[var(--font-accent)]}"'},"")],-1),p=e("p",null,"This will contain a list of features that are in progress, completed, and planned.",-1),m=e("h2",{id:"completed",tabindex:"-1"},[a("Completed "),e("a",{class:"header-anchor",href:"#completed","aria-label":'Permalink to "Completed"'},"")],-1),b=e("h2",{id:"in-progress",tabindex:"-1"},[a("In Progress "),e("a",{class:"header-anchor",href:"#in-progress","aria-label":'Permalink to "In Progress"'},"")],-1),h=e("h2",{id:"planned",tabindex:"-1"},[a("Planned "),e("a",{class:"header-anchor",href:"#planned","aria-label":'Permalink to "Planned"'},"")],-1),k=JSON.parse('{"title":"EyeTrackVR Development Roadmap","description":"","frontmatter":{},"headers":[],"relativePath":"dev_roadmap.md","filePath":"dev_roadmap.md","lastUpdated":1676223729000}'),u={name:"dev_roadmap.md"},w=Object.assign(u,{setup(_){return(f,g)=>(r(),n("div",null,[c,p,m,o(t,{options:{...l(s)}},null,8,["options"]),b,o(t,{options:{...l(i)}},null,8,["options"]),h,o(t,{options:{...l(d)}},null,8,["options"])]))}});export{k as __pageData,w as default};
|
||||
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assets/dev_roadmap.md.f6f76710.lean.js
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|
||||
import{_ as t}from"./chunks/CheckBoxList.5103ebfb.js";import{o as r,c as n,H as o,l,k as e,a}from"./chunks/framework.0394bef4.js";const s={state:!0,object:[{label:"Tracking algorithm"},{label:"Calibration"},{label:"GUI"},{label:"PCB Design for IR emitters"},{label:"Dual Eye support"},{label:"Firmware"},{label:"Better documentation over things (setup, wiring etc.)"},{label:"Setup dynamic WiFi credentials at runtime"},{label:"OTA using Platformio"},{label:"Auto threshold's"},{label:"New LED Power regulator board (V4)"},{label:"New IR LED PCB (only for the power reg board) (V4)"},{label:"Setup flashing of ESPs through anything other than VSC"}]},i={state:!1,object:[{label:"Variable eye openness tracking (being improved)"},{label:"Auto ROI cropping/better cropping"},{label:"New GUI"},{label:"New backend for new GUI"},{label:"V5 hardware (focus on wired usage)"},{label:"Dynamic foveated rendering via OpenXR"},{label:"3D, 9-point calibration via OpenXR/SteamVR overlay"}]},d={state:!1,object:[{label:"Custom cam boards/cameras?"},{label:"Game interaction SDK"},{label:"Game developer integration program"}]},c=e("h1",{class:"text-[var(--font-accent)]",id:"eyetrackvr-development-roadmap",tabindex:"-1"},[a("EyeTrackVR Development Roadmap "),e("a",{class:"header-anchor",href:"#eyetrackvr-development-roadmap","aria-label":'Permalink to "EyeTrackVR Development Roadmap {.text-[var(--font-accent)]}"'},"")],-1),p=e("p",null,"This will contain a list of features that are in progress, completed, and planned.",-1),m=e("h2",{id:"completed",tabindex:"-1"},[a("Completed "),e("a",{class:"header-anchor",href:"#completed","aria-label":'Permalink to "Completed"'},"")],-1),b=e("h2",{id:"in-progress",tabindex:"-1"},[a("In Progress "),e("a",{class:"header-anchor",href:"#in-progress","aria-label":'Permalink to "In Progress"'},"")],-1),h=e("h2",{id:"planned",tabindex:"-1"},[a("Planned "),e("a",{class:"header-anchor",href:"#planned","aria-label":'Permalink to "Planned"'},"")],-1),k=JSON.parse('{"title":"EyeTrackVR Development Roadmap","description":"","frontmatter":{},"headers":[],"relativePath":"dev_roadmap.md","filePath":"dev_roadmap.md","lastUpdated":1676223729000}'),u={name:"dev_roadmap.md"},w=Object.assign(u,{setup(_){return(f,g)=>(r(),n("div",null,[c,p,m,o(t,{options:{...l(s)}},null,8,["options"]),b,o(t,{options:{...l(i)}},null,8,["options"]),h,o(t,{options:{...l(d)}},null,8,["options"])]))}});export{k as __pageData,w as default};
|
||||
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assets/headset_guides_what_is_this.md.3e327dc7.js
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assets/headset_guides_what_is_this.md.3e327dc7.lean.js
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|
||||
import{_ as e,o as a,c as t,Q as o}from"./chunks/framework.0394bef4.js";const f=JSON.parse('{"title":"What are \\"Headset Specific Guides\\"?","description":"","frontmatter":{},"headers":[],"relativePath":"headset_guides/what_is_this.md","filePath":"headset_guides/what_is_this.md","lastUpdated":1711999868000}'),i={name:"headset_guides/what_is_this.md"},s=o("",52),r=[s];function n(d,l,p,c,h,u){return a(),t("div",null,r)}const b=e(i,[["render",n]]);export{f as __pageData,b as default};
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{"misc_faq.md":"a49510e6","index.md":"cfc5f6ab","how_to_build_creating_your_own_mount.md":"4711ab32","firmware_guide_environments.md":"3bb1e0df","firmware_guide_configure_firmware.md":"95f83eef","how_to_build_protecting_cameras.md":"1e32279e","about.md":"30a7c50c","development_docs_standards.md":"69f18768","getting_started_intro.md":"40dd45b9","contact.md":"a709587f","how_to_build_full_build.md":"b34552ef","firmware_guide_rest_api.md":"a60ac287","getting_started_led_safety.md":"ade89897","how_to_build_parts_list.md":"f01e3e77","misc_vrc_avatar_setup.md":"768638db","dev_roadmap.md":"50fd4b6d","firmware_guide_firmware.md":"cf1c2843","firmware_guide_upload_and_update_firmware.md":"51771a4d","firmware_guide_setup_vscode.md":"fb9f61fe","firmware_guide_update_platformio.md":"e1775e11","getting_started_things_to_know.md":"78f36f4c","software_guide_build_software.md":"81e9709c","development_docs_dev_docs.md":"2ae6adcc","archive_fox_ir_v2_build_instructions.md":"94c565cf","how_to_build_preparing_xiao.md":"0ec08fee","software_guide_osc_setup.md":"ad882430","firmware_guide_flashing_tool.md":"85c4676c","development_docs_pages.md":"f7589aa7","firmware_guide_mdns.md":"644e0477","software_guide_eyetrackvr_app_guide.md":"3f31b218","how_to_build_part_list.md":"c44bff77"}
|
||||
{"development_docs_dev_docs.md":"2ae6adcc","about.md":"75073659","firmware_guide_configure_firmware.md":"95f83eef","dev_roadmap.md":"f6f76710","development_docs_standards.md":"69f18768","contact.md":"a709587f","firmware_guide_flashing_tool.md":"85c4676c","firmware_guide_mdns.md":"644e0477","archive_fox_ir_v2_build_instructions.md":"94c565cf","firmware_guide_firmware.md":"cf1c2843","firmware_guide_rest_api.md":"a60ac287","development_docs_pages.md":"f7589aa7","firmware_guide_environments.md":"3bb1e0df","getting_started_led_safety.md":"ade89897","getting_started_intro.md":"40dd45b9","misc_vrc_avatar_setup.md":"768638db","software_guide_build_software.md":"81e9709c","software_guide_osc_setup.md":"ad882430","software_guide_eyetrackvr_app_guide.md":"3f31b218","index.md":"cfc5f6ab","misc_faq.md":"a49510e6","firmware_guide_setup_vscode.md":"fb9f61fe","firmware_guide_update_platformio.md":"e1775e11","how_to_build_parts_list.md":"f01e3e77","how_to_build_preparing_xiao.md":"0ec08fee","how_to_build_part_list.md":"c44bff77","getting_started_things_to_know.md":"78f36f4c","how_to_build_creating_your_own_mount.md":"4711ab32","headset_guides_what_is_this.md":"3e327dc7","firmware_guide_upload_and_update_firmware.md":"51771a4d","how_to_build_protecting_cameras.md":"1e32279e","how_to_build_full_build.md":"b34552ef"}
|
||||
|
||||
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headset_guides/what_is_this.html
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Reference in New Issue
Block a user