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2 lines
5.6 KiB
JavaScript
2 lines
5.6 KiB
JavaScript
import{_ as e,o as t,c as a,h as o}from"./app.7ce57934.js";const g=JSON.parse('{"title":"Creating Your Own Mount","description":"","frontmatter":{},"headers":[{"level":2,"title":"This page will include a basic rundown on how to create your own camera mount for a headset that may not have any existing community mounts","slug":"this-page-will-include-a-basic-rundown-on-how-to-create-your-own-camera-mount-for-a-headset-that-may-not-have-any-existing-community-mounts","link":"#this-page-will-include-a-basic-rundown-on-how-to-create-your-own-camera-mount-for-a-headset-that-may-not-have-any-existing-community-mounts","children":[]},{"level":2,"title":"Step 1: Find a way to mount to your headsets lens","slug":"step-1-find-a-way-to-mount-to-your-headsets-lens","link":"#step-1-find-a-way-to-mount-to-your-headsets-lens","children":[]},{"level":2,"title":"Step 2: Find a camera mount","slug":"step-2-find-a-camera-mount","link":"#step-2-find-a-camera-mount","children":[]},{"level":2,"title":"Step 3: Place the camera mount where it will give a good camera angle","slug":"step-3-place-the-camera-mount-where-it-will-give-a-good-camera-angle","link":"#step-3-place-the-camera-mount-where-it-will-give-a-good-camera-angle","children":[]},{"level":2,"title":"Step 4: Mount your LEDs","slug":"step-4-mount-your-leds","link":"#step-4-mount-your-leds","children":[]},{"level":2,"title":"Step 5: Test everything","slug":"step-5-test-everything","link":"#step-5-test-everything","children":[]},{"level":2,"title":"Step 6: Get your mounts listed","slug":"step-6-get-your-mounts-listed","link":"#step-6-get-your-mounts-listed","children":[]}],"relativePath":"how_to_build/creating_your_own_mount.md","lastUpdated":1673645711000}'),n={name:"how_to_build/creating_your_own_mount.md"},r=o('<h1 class="text-[#ab5ac7]" id="creating-your-own-mount" tabindex="-1">Creating Your Own Mount <a class="header-anchor" href="#creating-your-own-mount" aria-hidden="true">#</a></h1><h2 id="this-page-will-include-a-basic-rundown-on-how-to-create-your-own-camera-mount-for-a-headset-that-may-not-have-any-existing-community-mounts" tabindex="-1">This page will include a basic rundown on how to create your own camera mount for a headset that may not have any existing community mounts <a class="header-anchor" href="#this-page-will-include-a-basic-rundown-on-how-to-create-your-own-camera-mount-for-a-headset-that-may-not-have-any-existing-community-mounts" aria-hidden="true">#</a></h2><p>So, you have a headset that does not have any mounts or none that work well for you. Here I will show some simple steps to get some form of a mount working.</p><h2 id="step-1-find-a-way-to-mount-to-your-headsets-lens" tabindex="-1">Step 1: Find a way to mount to your headsets lens <a class="header-anchor" href="#step-1-find-a-way-to-mount-to-your-headsets-lens" aria-hidden="true">#</a></h2><p>The easiest way to get started is to find a lens protector for your headset. Either go to a website like <a href="https://www.thingiverse.com/" target="_blank" rel="noreferrer">Thingiverse</a> or just do a search for "3d printed lens protector for {your headset here}"</p><p>Example: Here is a lens protector for the Quest 1/2 and Rift S <a href="https://www.thingiverse.com/thing:3653631" target="_blank" rel="noreferrer">https://www.thingiverse.com/thing:3653631</a></p><h2 id="step-2-find-a-camera-mount" tabindex="-1">Step 2: Find a camera mount <a class="header-anchor" href="#step-2-find-a-camera-mount" aria-hidden="true">#</a></h2><p>Now, you need a way to attach the camera. We have a basic design that qdot created (taken from his mount) on the hardware GitHub <a href="https://github.com/RedHawk989/EyeTrackVR-Hardware/blob/main/3d_Printed_Mounts/Basic_Mount_Components/basic_ETVR_camera_mount.stl" target="_blank" rel="noreferrer">here</a></p><p>Alternatively, you can create your own mount if you have the skills.</p><h2 id="step-3-place-the-camera-mount-where-it-will-give-a-good-camera-angle" tabindex="-1">Step 3: Place the camera mount where it will give a good camera angle <a class="header-anchor" href="#step-3-place-the-camera-mount-where-it-will-give-a-good-camera-angle" aria-hidden="true">#</a></h2><p>The "Ideal" location is a place that gives a good view of the pupil when looking to all extremes, the lower corners do a good job at getting there, or nearly there.</p><p>You want to put the camera as close to the headset's lens as possible to achieve the biggest view of the eye. I recommend looking at other headset mounts for <a href="https://github.com/RedHawk989/EyeTrackVR-Hardware/tree/main/3d_Printed_Mounts" target="_blank" rel="noreferrer">inspiration.</a></p><h2 id="step-4-mount-your-leds" tabindex="-1">Step 4: Mount your LEDs <a class="header-anchor" href="#step-4-mount-your-leds" aria-hidden="true">#</a></h2><p>You can either add parts to your mount for holding the LED boards or just glue them on. It's up to you and what works best for you, experiment!</p><h2 id="step-5-test-everything" tabindex="-1">Step 5: Test everything <a class="header-anchor" href="#step-5-test-everything" aria-hidden="true">#</a></h2><p>It is unlikely you will get a perfect mount on the first try. Print, test, adjust, and repeat until you have a satisfactory mount. Good luck!</p><h2 id="step-6-get-your-mounts-listed" tabindex="-1">Step 6: Get your mounts listed <a class="header-anchor" href="#step-6-get-your-mounts-listed" aria-hidden="true">#</a></h2><p>Send me the mount to be added to the docs here! You can upload it to Thingiverse or similar services, or just send me the .STLs via discord <code>(Prohurtz#0001)</code></p>',18),i=[r];function s(h,u,l,d,c,m){return t(),a("div",null,i)}const w=e(n,[["render",s]]);export{g as __pageData,w as default};
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