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https://github.com/EyeTrackVR/EyeTrackVR.git
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Update config.py
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"""
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@@@@@@@@@@@@@(
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Copyright (c) 2023 EyeTrackVR <3
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LICENSE: GNU GPLv3
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------------------------------------------------------------------------------------------------------
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"""
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import json
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import os.path
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import shutil
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from eye import EyeId
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from colorama import Fore
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from pydantic import BaseModel
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from typing import Union
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from typing import Any, Union, List
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import os
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from eye import EyeId
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CONFIG_FILE_NAME: str = "eyetrack_settings.json"
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BACKUP_CONFIG_FILE_NAME: str = "eyetrack_settings.backup"
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class EyeTrackCameraConfig(BaseModel):
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rotation_angle: int = 0
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gui_rotation_ui_padding: bool = True
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rotation_angle: int = 0
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roi_window_x: int = 0
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roi_window_y: int = 0
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roi_window_w: int = 240
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roi_window_h: int = 240
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focal_length: int = 30
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capture_source: Union[int, str, None] = None
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calib_XMAX: Union[int, None] = None
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calib_XMIN: Union[int, None] = None
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calib_YMAX: Union[int, None] = None
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calib_YMIN: Union[int, None] = None
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calib_XOFF: Union[int, None] = None
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calib_YOFF: Union[int, None] = None
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calib_XMAX: Union[float, None] = None
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calib_XMIN: Union[float, None] = None
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calib_YMAX: Union[float, None] = None
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calib_YMIN: Union[float, None] = None
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calib_XOFF: Union[float, None] = None
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calib_YOFF: Union[float, None] = None
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calibration_points: List[List[Union[float, None]]] = []
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calibration_points_3d: List[List[Union[float, None]]] = []
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def update_capture_source(self, new_camera_address: str):
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if not new_camera_address:
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self.capture_source = None
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return
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if new_camera_address.isnumeric():
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self.capture_source = int(new_camera_address)
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return
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# we were passed an IP, probably, lets add HTTP:// to it
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if len(new_camera_address) > 5 and not (
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not new_camera_address.startswith(("http", "/dev")) or not new_camera_address.endswith(".mp4")
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):
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self.capture_source = f"http://{new_camera_address}"
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return
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self.capture_source = new_camera_address
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def update(self, data: dict[str, Any]) -> bool:
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"""
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Updates the model one field at a time based on the provided data dict.
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The dict has to be defined like
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```
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data = {
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"model_field": value
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}
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```
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If stale data is provided,
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ex. User clicked on save and restart but didn't provide a new field
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we skip it, assuming that it was just a call to restart the tracking, or a miss-click.
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Some fields may require more validation, we take care of that with special methods.
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defining a method like
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```
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def update_custom_field(value: type):
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pass
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```
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will cause it to be picked up by this method and called with the current value.
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Return values are ignored.
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"""
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for key, value in data.items():
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old_value = getattr(self, key, None)
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# no reason to update if it's the same value
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if old_value == value:
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return False
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if hasattr(self, f"update_{key}"):
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update_attr = getattr(self, f"update_{key}")
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if callable(update_attr):
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update_attr(value)
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else:
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setattr(self, "key", value)
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return True
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else:
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print(f"\033[93m[WARN] Field {key} does not exist on {self}.\033[0m")
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return False
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class EyeTrackSettingsConfig(BaseModel):
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@ -34,7 +129,9 @@ class EyeTrackSettingsConfig(BaseModel):
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gui_HSF: bool = False
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gui_BLOB: bool = False
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gui_BLINK: bool = False
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gui_HSRAC: bool = True
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gui_HSRAC: bool = False
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gui_AHSFRAC: bool = True
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gui_AHSF: bool = False
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gui_DADDY: bool = False
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gui_LEAP: bool = False
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gui_HSF_radius: int = 15
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@ -50,14 +147,18 @@ class EyeTrackSettingsConfig(BaseModel):
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gui_blob_maxsize: float = 25
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gui_blob_minsize: float = 10
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gui_recenter_eyes: bool = False
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gui_3d_calibration: bool = False
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grab_3d_point: bool = False
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tracker_single_eye: int = 0
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gui_threshold: int = 65
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gui_HSRACP: int = 1
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gui_HSFP: int = 2
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gui_DADDYP: int = 3
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gui_RANSAC3DP: int = 4
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gui_BLOBP: int = 5
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gui_LEAPP: int = 6
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gui_AHSFRACP: int = 1
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gui_AHSFP: int = 2
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gui_HSRACP: int = 3
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gui_HSFP: int = 4
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gui_DADDYP: int = 5
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gui_RANSAC3DP: int = 6
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gui_BLOBP: int = 7
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gui_LEAPP: int = 8
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gui_IBO: bool = True
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gui_skip_autoradius: bool = False
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gui_thresh_add: int = 11
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@ -74,12 +175,13 @@ class EyeTrackSettingsConfig(BaseModel):
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osc_left_eye_x_address: str = "/avatar/parameters/LeftEyeX"
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osc_right_eye_x_address: str = "/avatar/parameters/RightEyeX"
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osc_eyes_y_address: str = "/avatar/parameters/EyesY"
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osc_eyes_pupil_dilation_address: str = "/avatar/parameters/EyesDilation"
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osc_invert_eye_close: bool = False
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gui_RANSACBLINK: bool = False
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gui_right_eye_dominant: bool = False
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gui_left_eye_dominant: bool = False
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gui_outer_side_falloff: bool = True
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gui_outer_side_falloff: bool = False
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gui_eye_dominant_diff_thresh: float = 0.3
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gui_legacy_ransac: bool = False
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@ -91,6 +193,24 @@ class EyeTrackSettingsConfig(BaseModel):
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gui_vrc_native: bool = True
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gui_pupil_dilation: bool = True
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gui_VRCFTModulePort: int = 8889
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gui_VRCFTModuleIPAddress: str = "127.0.0.1"
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gui_ShouldEmulateEyeWiden: bool = False
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gui_ShouldEmulateEyeSquint: bool = False
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gui_ShouldEmulateEyebrows: bool = False
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gui_WidenThresholdV1_min: float = 0.60
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gui_WidenThresholdV1_max: float = 1
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gui_WidenThresholdV2_min: float = 0.60
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gui_WidenThresholdV2_max: float = 1.05
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gui_SqueezeThresholdV1_min: float = 0.07
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gui_SqueezeThresholdV1_max: float = 0.5
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gui_SqueezeThresholdV2_min: float = 0.07
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gui_SqueezeThresholdV2_max: float = -1
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gui_EyebrowThresholdRising: float = 0.8
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gui_EyebrowThresholdLowering: float = 0.15
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gui_OutputMultiplier: float = 1
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gui_use_module: bool = False
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class EyeTrackConfig(BaseModel):
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version: int = 1
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@ -123,10 +243,62 @@ class EyeTrackConfig(BaseModel):
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load_config = EyeTrackConfig()
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return load_config
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def validate_camera_address_conflict(self, eye_id, capture_source):
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match eye_id:
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case EyeId.RIGHT:
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if self.left_eye.capture_source == capture_source:
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print(
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f"{Fore.YELLOW}[WARN] Capture source {capture_source} already in use by the left camera.{Fore.RESET}"
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)
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return False
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case EyeId.LEFT:
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if self.right_eye.capture_source == capture_source:
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print(
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f"{Fore.YELLOW}[WARN] Capture source {capture_source} already in use by the right camera.{Fore.RESET}"
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)
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return False
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case _:
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return False
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return True
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def update_eye_model_config(self, eye_id: EyeId, data: dict, should_save=True, should_notify=True) -> bool:
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"""
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A more granular method for updating a particular model so that everything that relies on it
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will get notified about any changes. Note, it acts a bit like pub-sub,
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we don't care what changes got passed, we will notify the listeners with them.
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It's the listeners job to check if they want that update.
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"""
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# The app really doesn't like address clashes, so we have to validate it as soon as possible
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# otherwise we crash
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if "capture_source" in data and not self.validate_camera_address_conflict(eye_id, data["capture_source"]):
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return False
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match eye_id:
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case EyeId.RIGHT:
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changed = self.right_eye.update(data)
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case EyeId.LEFT:
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changed = self.left_eye.update(data)
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case _:
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return False
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if should_save:
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self.save()
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if should_notify:
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self.__notify_listeners(data)
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return changed
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def update(self, data, save=False):
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"""
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More of an internal method for modules to be able to update the config
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and have other parts of the system react to changes
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"""
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for field, value in data.items():
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setattr(self.settings, field, value)
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self.__notify_listeners()
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self.__notify_listeners(data)
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if save:
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self.save()
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@ -150,6 +322,6 @@ class EyeTrackConfig(BaseModel):
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print(f"[DEBUG] Registering listener {callback}")
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self.__listeners.append(callback)
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def __notify_listeners(self):
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def __notify_listeners(self, data: dict):
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for listener in self.__listeners:
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listener()
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listener(data)
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