fix: eye dominant falloff (may still be broke)

This commit is contained in:
Prohurtz 2023-10-31 13:05:22 -05:00
parent 55a0df1b66
commit 4c668f9b47

View File

@ -33,8 +33,8 @@ def velocity_falloff(self, var, out_x, out_y):
eye_x = var.l_eye_x
eye_y = var.left_y
elif self.settings.gui_left_eye_dominant:
var.l_eye_x = out_x
var.left_y = out_y
var.r_eye_x = out_x
var.right_y = out_y
falloff = False
else:
var.l_eye_x = out_x
@ -63,8 +63,8 @@ def velocity_falloff(self, var, out_x, out_y):
var.l_eye_x = out_x
var.left_y = out_y # need to make sure we send these values... might re think the whole file
elif self.settings.gui_right_eye_dominant:
var.r_eye_x = out_x
var.right_y = out_y
var.l_eye_x = out_x
var.left_y = out_y
falloff = False
else: