feat: no gui mode remove debug prints

This commit is contained in:
Prohurtz 2024-07-22 18:15:58 -05:00
parent 2938c49b63
commit 57e9348ca2

View File

@ -81,7 +81,6 @@ class KeyManager:
# Create an instance of the KeyManager
key_manager = KeyManager()
def create_window(config, settings, eyes):
key_manager.update_keys()
@ -213,7 +212,6 @@ def main():
cancellation_event = threading.Event()
# Check to see if we can connect to our video source first. If not, bring up camera finding
# dialog.
try:
if config.settings.gui_update_check:
response = requests.get("https://api.github.com/repos/EyeTrackVR/EyeTrackVR/releases/latest")
@ -285,7 +283,6 @@ def main():
osc_manager.start()
# window = create_window(config, settings, eyes)
while True:
if config.settings.gui_disable_gui:
@ -451,39 +448,5 @@ def main():
if setting.started():
setting.render(window, event, values)
# while True:
# print('main loop')
# if config.settings.gui_disable_gui:
# layoutg = [[sg.Button("Enable GUI")]]
# Create the window
# windowc = sg.Window("Simple Button", layoutg)
# Event loop to process events and get the values of the inputs
# while True:
# eventg, valuesg = windowc.read()
#
# If user closes window or clicks the button, break the loop
# if eventg == sg.WINDOW_CLOSED:
# break
# elif eventg == "Enable GUI":
# config.settings.gui_disable_gui = False
# config.save()
# break
# Close the window
# windowc.close()
# else:
# print('main loop')
# run_window(config, settings, eyes)
if __name__ == "__main__":
main()
main()