diff --git a/README.md b/README.md index 2d51599..3012bd3 100644 --- a/README.md +++ b/README.md @@ -21,19 +21,19 @@ Picture courtesy of Wackalope#6737 Open source and *affordable* VR eye tracker platform for [VRChat](https://hello.vrchat.com/) via `OSC` and `UDP` protocol. -> **Note**: This project is in development and is not fully finished +> **Note**: This project is in active development and is not fully finished ## Documentation -Please check out our [documentation site.](https://redhawk989.github.io/EyeTrackVR/) +Please check out our [documentation site](https://redhawk989.github.io/EyeTrackVR/) ## Hardware 3d files for mounting brackets will be found [here](https://github.com/RedHawk989/EyeTrackVR-Hardware) -IR emitter files are also located there. For more info please reference our [documentation site](https://redhawk989.github.io/EyeTrackVR/parts-list/) +IR emitter files are also located there. For more info please reference our parts list on our [documentation site](https://redhawk989.github.io/EyeTrackVR/parts-list/) @@ -56,7 +56,7 @@ Please *exercise extreme caution* when messing around with IR emitters. The safety measures were put in place to REDUCE the potential failure risk. All further safety responsibilities are on the user. This includes visually checking with an IR camera that the brightness is correct and making sure you do not feel warmth. -> **Warning**: Make sure you are using **NON-focused** emitters and at around ***5ma-8ma total power per eye***. +> **Warning**: Make sure you are using **NON-focused** emitters and at around ***5ma total power per eye***. [Effect of infrared radiation on the lens](https://github.com/RedHawk989/EyeTrackVR/blob/docs/docs/Reference_Docs/saftey/effect_of_ir_on_the_lens.pdf)