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refactor: edit readme and dummy commit to trigger actions
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README.md
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README.md
@ -3,8 +3,6 @@ Picture courtesy of Wackalope#6737
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[](https://github.com/RedHawk989/EyeTrackVR/issues) [](https://github.com/RedHawk989/EyeTrackVR/network) [](https://github.com/RedHawk989/EyeTrackVR/stargazers)
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[](https://github.com/RedHawk989/EyeTrackVR)
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- [EyeTrackVR](#eyetrackvr)
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- [This project is in development and is not fully finished](#this-project-is-in-development-and-is-not-fully-finished)
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- [Hardware](#hardware)
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@ -21,28 +19,21 @@ Picture courtesy of Wackalope#6737
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Open source and *affordable* VR eye tracker platform for [VRChat](https://hello.vrchat.com/) via `OSC` and `UDP` protocol.
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> **Note**: This project is in active development and is not fully finished
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> [!IMPORTANT]\
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> This project is in active development and is not fully finished
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## Documentation
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Please check out our [documentation site](https://redhawk989.github.io/EyeTrackVR/)
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## Hardware
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3d files for mounting brackets will be found [here](https://github.com/RedHawk989/EyeTrackVR-Hardware)
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IR emitter files are also located there. For more info please reference our parts list on our [documentation site](https://redhawk989.github.io/EyeTrackVR/parts-list/)
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## ESP-CAM Firmware
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Current work has been with our official firmware by `lorow`, found [here](https://github.com/lorow/OpenIris).
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## Headset support
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Any headset that can fit the camera and LEDs can likely be supported, however, mounts may not have been made for it. Please reference to our [parts list](https://redhawk989.github.io/EyeTrackVR/parts-list/#other-parts) for details.
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@ -56,7 +47,8 @@ Please *exercise extreme caution* when messing around with IR emitters.
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The safety measures were put in place to REDUCE the potential failure risk. All further safety responsibilities are on the user.
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This includes visually checking with an IR camera that the brightness is correct and making sure you do not feel warmth.
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> **Warning**: Make sure you are using **NON-focused** emitters and at around ***5ma total power per eye***.
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> [!WARNING]\
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> Make sure you are using **NON-focused** emitters and at around ***5ma total power per eye***.
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[Effect of infrared radiation on the lens](https://github.com/RedHawk989/EyeTrackVR/blob/docs/docs/Reference_Docs/saftey/effect_of_ir_on_the_lens.pdf)
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@ -64,9 +56,6 @@ This includes visually checking with an IR camera that the brightness is correct
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[AN002_Details on photobiological safety of LED light sources](https://github.com/RedHawk989/EyeTrackVR/blob/docs/docs/Reference_Docs/saftey/AN002_Details_on_photobiological_safety_of_LED_light_sources.pdf)
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## Contact
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Please join our Discord for updates and any questions.
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