from typing import Iterable, Optional import PySimpleGUI as sg from config import EyeTrackConfig, EyeTrackSettingsConfig from threading import Event from osc import EyeId # TODO this is bad, fix this class BaseSettingsWidget: def __init__( self, widget_id: EyeId, main_config: EyeTrackConfig, settings_modules: Iterable, ): self.gui_general_settings_layout = f"-GENERALSETTINGSLAYOUT{widget_id}-" self.reset_button_key = f"RESET_SETTINGS{widget_id}" self.is_saving = False self.main_config = main_config self.config = main_config.settings self.initialized_modules = self._initialize_modules( settings_modules=settings_modules, widget_id=widget_id ) self.general_settings_layout = [] for module in self.initialized_modules: self.general_settings_layout.extend(module.get_layout()) self.widget_layout = [ [ sg.Column( self.general_settings_layout, key=self.gui_general_settings_layout, background_color="#424042", ), ], [sg.Button("Reset settings to default", key=self.reset_button_key)], ] self.cancellation_event = ( Event() ) # Set the event until start is called, otherwise we can block if shutdown is called. self.cancellation_event.set() def started(self): return not self.cancellation_event.is_set() def start(self): # If we're already running, bail if not self.cancellation_event.is_set(): return self.cancellation_event.clear() def stop(self): # If we're not running yet, bail if self.cancellation_event.is_set(): return self.cancellation_event.set() def _update_and_save_config(self, validated_data: dict): self.main_config.update(validated_data, save=True) self.is_saving = False def _handle_errors(self, errors): print(errors) def render(self, window, event, values): validated_data, errors = {}, [] # we might want to think about event driven architecture here eventually, validate only # if anything changes instead of checking for changes for module in self.initialized_modules: module_validated_data = module.validate(values) if module_validated_data.changes: validated_data.update(module_validated_data.changes) if module_validated_data.errors: errors.append(module_validated_data.errors) if not errors and validated_data and not self.is_saving: self.is_saving = True self._update_and_save_config(validated_data) if errors: self._handle_errors(errors) self.handle_events(event, window) def _initialize_modules(self, settings_modules, widget_id): return [ module( config=self.config, settings=self.main_config, widget_id=widget_id, ) for module in settings_modules ] def get_layout(self) -> Iterable: return self.widget_layout def handle_events(self, event, window): if event == "__TIMEOUT__": return if event == self.reset_button_key: self.reset_config(window) def reset_config(self, window): default_values = {} base_settings = EyeTrackSettingsConfig() print(f"\033[92m[INFO] Resetting config to defaults\033[0m") for module in self.initialized_modules: for key in module.get_key_for_panel_defaults(): default_val = getattr(base_settings, key) widget_key = getattr(module, key) default_values[key] = default_val window[widget_key].update(default_val) print(f"\033[92m[INFO] Config reset, saving\033[0m") self._update_and_save_config(default_values)