import PySimpleGUI as sg from config import EyeTrackConfig from config import EyeTrackSettingsConfig from collections import deque from threading import Event, Thread from eye_processor import EyeProcessor, EyeInfoOrigin from enum import Enum from queue import Queue, Empty from camera import Camera, CameraState from osc import EyeId import cv2 from utils.misc_utils import PlaySound, SND_FILENAME, SND_ASYNC, resource_path import numpy as np class CameraWidget: def __init__(self, widget_id: EyeId, main_config: EyeTrackConfig, osc_queue: Queue): self.gui_camera_addr = f"-CAMERAADDR{widget_id}-" self.gui_rotation_slider = f"-ROTATIONSLIDER{widget_id}-" self.gui_roi_button = f"-ROIMODE{widget_id}-" self.gui_roi_layout = f"-ROILAYOUT{widget_id}-" self.gui_roi_selection = f"-GRAPH{widget_id}-" self.gui_tracking_button = f"-TRACKINGMODE{widget_id}-" self.gui_save_tracking_button = f"-SAVETRACKINGBUTTON{widget_id}-" self.gui_tracking_layout = f"-TRACKINGLAYOUT{widget_id}-" self.gui_tracking_image = f"-IMAGE{widget_id}-" self.gui_tracking_fps = f"-TRACKINGFPS{widget_id}-" self.gui_tracking_bps = f"-TRACKINGBPS{widget_id}-" self.gui_output_graph = f"-OUTPUTGRAPH{widget_id}-" self.gui_restart_calibration = f"-RESTARTCALIBRATION{widget_id}-" self.gui_stop_calibration = f"-STOPCALIBRATION{widget_id}-" self.gui_recenter_eyes = f"-RECENTEREYES{widget_id}-" self.gui_mode_readout = f"-APPMODE{widget_id}-" self.gui_roi_message = f"-ROIMESSAGE{widget_id}-" self.gui_mask_markup = f"-MARKUP{widget_id}-" self.gui_mask_lighten = f"-LIGHTEN{widget_id}-" self.last_eye_info = None self.osc_queue = osc_queue self.main_config = main_config self.eye_id = widget_id self.settings_config = main_config.settings self.configl = main_config.left_eye self.configr = main_config.right_eye self.settings = main_config.settings if self.eye_id == EyeId.RIGHT: self.config = main_config.right_eye elif self.eye_id == EyeId.LEFT: self.config = main_config.left_eye else: raise RuntimeError( "\033[91m[WARN] Cannot have a camera widget represent both eyes!\033[0m" ) self.cancellation_event = Event() # Set the event until start is called, otherwise we can block if shutdown is called. self.cancellation_event.set() self.capture_event = Event() self.capture_queue = Queue() self.roi_queue = Queue() self.image_queue = Queue() self.ransac = EyeProcessor( self.config, self.settings_config, main_config, self.cancellation_event, self.capture_event, self.capture_queue, self.image_queue, self.eye_id, ) self.camera_status_queue = Queue() self.camera = Camera( self.config, 0, self.cancellation_event, self.capture_event, self.camera_status_queue, self.capture_queue, ) self.roi_layout = [ [ sg.Button( "Mark Out", key=self.gui_mask_markup, button_color="#6f4ca1", tooltip="Mark out stuff that is not your eye.", ), sg.Button( "Lighten", key=self.gui_mask_lighten, button_color="#6f4ca1", tooltip="Lighten shadowed areas.", ), ], [ sg.Graph( (640, 480), (0, 480), (640, 0), key=self.gui_roi_selection, drag_submits=True, enable_events=True, background_color="#424042", ), ], ] # Define the window's contents self.tracking_layout = [ [ sg.Text("Rotation", background_color="#424042"), sg.Slider( range=(0, 360), default_value=self.config.rotation_angle, orientation="h", key=self.gui_rotation_slider, background_color="#424042", tooltip="Adjust the rotation of your cameras, make them level.", ), ], [ sg.Button( "Start Calibration", key=self.gui_restart_calibration, button_color="#6f4ca1", tooltip="Start eye calibration. Look all arround to all extreams without blinking until sound is heard.", ), sg.Button( "Stop Calibration", key=self.gui_stop_calibration, button_color="#6f4ca1", tooltip="Stop eye calibration manualy.", ), sg.Button( "Recenter Eyes", key=self.gui_recenter_eyes, button_color="#6f4ca1", tooltip="Make your eyes center again.", ), ], [ sg.Text("Mode:", background_color="#424042"), sg.Text( "Calibrating", key=self.gui_mode_readout, background_color="#424042" ), sg.Text("", key=self.gui_tracking_fps, background_color="#424042"), sg.Text("", key=self.gui_tracking_bps, background_color="#424042"), # sg.Checkbox( # "Circle crop:", # default=self.config.gui_circular_crop, # key=self.gui_circular_crop, # background_color='#424042', # tooltip = "Circle crop only applies to RANSAC3D and Blob.", # ), ], [sg.Image(filename="", key=self.gui_tracking_image)], [ sg.Graph( (200, 200), (-100, 100), (100, -100), background_color="white", key=self.gui_output_graph, drag_submits=True, enable_events=True, ), sg.Text( "Please set an Eye Cropping.", key=self.gui_roi_message, background_color="#424042", visible=False, ), ], ] self.widget_layout = [ [ sg.Text("Camera Address", background_color="#424042"), sg.InputText( self.config.capture_source, key=self.gui_camera_addr, tooltip="Enter the IP address or UVC port of your camera. (Include the 'http://')", ), ], [ sg.Button( "Save and Restart Tracking", key=self.gui_save_tracking_button, button_color="#6f4ca1", ), ], [ sg.Button( "Tracking Mode", key=self.gui_tracking_button, button_color="#6f4ca1", tooltip="Go here to track your eye.", ), sg.Button( "Cropping Mode", key=self.gui_roi_button, button_color="#6f4ca1", tooltip="Go here to crop out your eye.", ), ], [ sg.Column( self.tracking_layout, key=self.gui_tracking_layout, background_color="#424042", ), sg.Column( self.roi_layout, key=self.gui_roi_layout, background_color="#424042", visible=False, ), ], ] self.x0, self.y0 = None, None self.x1, self.y1 = None, None self.figure = None self.is_mouse_up = True self.in_roi_mode = False self.movavg_fps_queue = deque(maxlen=120) self.movavg_bps_queue = deque(maxlen=120) def _movavg_fps(self, next_fps): self.movavg_fps_queue.append(next_fps) fps = round(sum(self.movavg_fps_queue) / len(self.movavg_fps_queue)) millisec = round((1 / fps if fps else 0) * 1000) return f"{fps} Fps {millisec} ms" def _movavg_bps(self, next_bps): self.movavg_bps_queue.append(next_bps) return f"{sum(self.movavg_bps_queue) / len(self.movavg_bps_queue) * 0.001 * 0.001 * 8:.3f} Mbps" def started(self): return not self.cancellation_event.is_set() def start(self): # If we're already running, bail if not self.cancellation_event.is_set(): return self.cancellation_event.clear() self.ransac_thread = Thread(target=self.ransac.run) self.ransac_thread.start() self.camera_thread = Thread(target=self.camera.run) self.camera_thread.start() def stop(self): # If we're not running yet, bail if self.cancellation_event.is_set(): return self.cancellation_event.set() self.ransac_thread.join() self.camera_thread.join() def render(self, window, event, values): changed = False # If anything has changed in our configuration settings, change/update those. if ( event == self.gui_save_tracking_button and values[self.gui_camera_addr] != self.config.capture_source ): print( "\033[94m[INFO] New value: {}\033[0m".format( values[self.gui_camera_addr] ) ) try: # Try storing ints as ints, for those using wired cameras. self.config.capture_source = int(values[self.gui_camera_addr]) except ValueError: if values[self.gui_camera_addr] == "": self.config.capture_source = None else: if ( len(values[self.gui_camera_addr]) > 5 and "http" not in values[self.gui_camera_addr] and ".mp4" not in values[self.gui_camera_addr] ): # If http is not in camera address, add it. self.config.capture_source = ( f"http://{values[self.gui_camera_addr]}/" ) else: self.config.capture_source = values[self.gui_camera_addr] changed = True if self.config.rotation_angle != values[self.gui_rotation_slider]: self.config.rotation_angle = int(values[self.gui_rotation_slider]) changed = True # if self.config.gui_circular_crop != values[self.gui_circular_crop]: # self.config.gui_circular_crop = values[self.gui_circular_crop] # changed = True if changed: self.main_config.save() if event == self.gui_tracking_button: print("\033[94m[INFO] Moving to tracking mode\033[0m") self.in_roi_mode = False self.camera.set_output_queue(self.capture_queue) window[self.gui_roi_layout].update(visible=False) window[self.gui_tracking_layout].update(visible=True) if event == self.gui_roi_button: print("\033[94m[INFO] Move to roi mode\033[0m") self.in_roi_mode = True self.camera.set_output_queue(self.roi_queue) window[self.gui_roi_layout].update(visible=True) window[self.gui_tracking_layout].update(visible=False) if event == "{}+UP".format(self.gui_roi_selection): # Event for mouse button up in ROI mode self.is_mouse_up = True if self.x1 < 0: self.x1 = 0 if self.y1 < 0: self.y1 = 0 if abs(self.x0 - self.x1) != 0 and abs(self.y0 - self.y1) != 0: self.config.roi_window_x = min([self.x0, self.x1]) self.config.roi_window_y = min([self.y0, self.y1]) self.config.roi_window_w = abs(self.x0 - self.x1) self.config.roi_window_h = abs(self.y0 - self.y1) self.main_config.save() if event == self.gui_roi_selection: # Event for mouse button down or mouse drag in ROI mode if self.is_mouse_up: self.is_mouse_up = False self.x0, self.y0 = values[self.gui_roi_selection] self.x1, self.y1 = values[self.gui_roi_selection] if event == self.gui_restart_calibration: self.ransac.calibration_frame_counter = self.settings.calibration_samples self.ransac.ibo.clear_filter() PlaySound(resource_path("Audio/start.wav"), SND_FILENAME | SND_ASYNC) if event == self.gui_stop_calibration: self.ransac.calibration_frame_counter = 0 if event == self.gui_recenter_eyes: self.settings.gui_recenter_eyes = True needs_roi_set = self.config.roi_window_h <= 0 or self.config.roi_window_w <= 0 # TODO: Refactor if statements below... window[self.gui_tracking_fps].update("") window[self.gui_tracking_bps].update("") if self.config.capture_source is None or self.config.capture_source == "": window[self.gui_mode_readout].update("Waiting for camera address") window[self.gui_roi_message].update(visible=False) window[self.gui_output_graph].update(visible=False) elif self.camera.camera_status == CameraState.CONNECTING: window[self.gui_mode_readout].update("Camera Connecting") elif self.camera.camera_status == CameraState.DISCONNECTED: window[self.gui_mode_readout].update("Camera Reconnecting...") elif needs_roi_set: window[self.gui_mode_readout].update("Awaiting Eye Crop") elif self.ransac.calibration_frame_counter != None: window[self.gui_mode_readout].update("Calibration") else: window[self.gui_mode_readout].update("Tracking") window[self.gui_tracking_fps].update(self._movavg_fps(self.camera.fps)) window[self.gui_tracking_bps].update(self._movavg_bps(self.camera.bps)) if event == self.gui_mask_lighten: while True: try: maybe_image = self.roi_queue.get(block=False) imgbytes = cv2.imencode(".ppm", maybe_image[0])[1].tobytes() image = cv2.imdecode( np.frombuffer(imgbytes, np.uint8), cv2.IMREAD_COLOR ) cv2.imshow("Image", image) cv2.waitKey(1) cv2.destroyAllWindows() print("lighten") except Empty: pass if event == self.gui_mask_markup: print("markup") if self.in_roi_mode: try: if self.roi_queue.empty(): self.capture_event.set() maybe_image = self.roi_queue.get(block=False) imgbytes = cv2.imencode(".ppm", maybe_image[0])[1].tobytes() graph = window[self.gui_roi_selection] if self.figure: graph.delete_figure(self.figure) # INCREDIBLY IMPORTANT ERASE. Drawing images does NOT overwrite the buffer, the fucking # graph keeps every image fed in until you call this. Therefore we have to make sure we # erase before we redraw, otherwise we'll leak memory *very* quickly. graph.erase() graph.draw_image(data=imgbytes, location=(0, 0)) if None not in (self.x0, self.y0, self.x1, self.y1): self.figure = graph.draw_rectangle( (self.x0, self.y0), (self.x1, self.y1), line_color="#6f4ca1" ) except Empty: pass else: if needs_roi_set: window[self.gui_roi_message].update(visible=True) window[self.gui_output_graph].update(visible=False) return try: window[self.gui_roi_message].update(visible=False) window[self.gui_output_graph].update(visible=True) (maybe_image, eye_info) = self.image_queue.get(block=False) imgbytes = cv2.imencode(".ppm", maybe_image)[1].tobytes() window[self.gui_tracking_image].update(data=imgbytes) # Update the GUI graph = window[self.gui_output_graph] graph.erase() if ( eye_info.info_type != EyeInfoOrigin.FAILURE ): # and not eye_info.blink: graph.update(background_color="white") if not np.isnan(eye_info.x) and not np.isnan(eye_info.y): graph.draw_circle( (eye_info.x * -100, eye_info.y * -100), eye_info.pupil_dilation * 25, fill_color="black", line_color="white", ) else: graph.draw_circle( (0.0 * -100, 0.0 * -100), 20, fill_color="black", line_color="white", ) if not np.isnan(eye_info.blink): graph.draw_line( (-100, abs(eye_info.blink) * 2 * 200), (-100, 100), color="#6f4ca1", width=10, ) else: graph.draw_line( (-100, 0.5 * 200), (-100, 100), color="#6f4ca1", width=10 ) if eye_info.blink <= 0.0: graph.update(background_color="#6f4ca1") elif eye_info.info_type == EyeInfoOrigin.FAILURE: graph.update(background_color="red") # Relay information to OSC if eye_info.info_type != EyeInfoOrigin.FAILURE: self.osc_queue.put((self.eye_id, eye_info)) except Empty: pass