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MoveRelative: fix marker arrow
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@ -139,7 +139,7 @@ bool MoveRelative::compute(const InterfaceState &state, planning_scene::Planning
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double linear_norm = 0.0, angular_norm = 0.0;
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double linear_norm = 0.0, angular_norm = 0.0;
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Eigen::Affine3d target_eigen;
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Eigen::Affine3d target_eigen;
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const Eigen::Affine3d& link_pose = scene->getFrameTransform(link_name);
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Eigen::Affine3d link_pose = scene->getFrameTransform(link_name); // take a copy here, pose will change on success
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boost::any goal = props.get("twist");
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boost::any goal = props.get("twist");
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if (!goal.empty()) {
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if (!goal.empty()) {
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