MoveRelative: fix marker arrow

This commit is contained in:
Robert Haschke 2018-02-13 21:11:41 +01:00
parent dd0d004052
commit 469c6ccede

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@ -139,7 +139,7 @@ bool MoveRelative::compute(const InterfaceState &state, planning_scene::Planning
double linear_norm = 0.0, angular_norm = 0.0; double linear_norm = 0.0, angular_norm = 0.0;
Eigen::Affine3d target_eigen; Eigen::Affine3d target_eigen;
const Eigen::Affine3d& link_pose = scene->getFrameTransform(link_name); Eigen::Affine3d link_pose = scene->getFrameTransform(link_name); // take a copy here, pose will change on success
boost::any goal = props.get("twist"); boost::any goal = props.get("twist");
if (!goal.empty()) { if (!goal.empty()) {