ignore failures for further processing

This commit is contained in:
Robert Haschke 2018-04-08 16:45:28 +02:00
parent abb68da083
commit 5e8117720e

View File

@ -202,6 +202,9 @@ void ComputeIK::init(const moveit::core::RobotModelConstPtr& robot_model)
void ComputeIK::onNewSolution(const SolutionBase &s)
{
if (s.isFailure())
return;
assert(s.start() && s.end());
assert(s.start()->scene() == s.end()->scene()); // wrapped child should be a generator
planning_scene::PlanningScenePtr sandbox_scene = s.start()->scene()->diff();