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Originally meant to abstract gc_collect but we could just use m_alloc and friends. Also was meant to provide functions like alloc0, alloc_maybe etc.. which are all available in MP anyway. Signed-off-by: iabdalkader <i.abdalkader@gmail.com>
45 lines
1.6 KiB
C
45 lines
1.6 KiB
C
/*
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* SPDX-License-Identifier: MIT
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*
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* Copyright (C) 2013-2024 OpenMV, LLC.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*
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* Point functions.
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*/
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#include "imlib.h"
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point_t *point_alloc(int16_t x, int16_t y) {
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point_t *p = m_malloc(sizeof(point_t));
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p->x = x;
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p->y = y;
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return p;
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}
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bool point_equal(point_t *p1, point_t *p2) {
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return ((p1->x == p2->x) && (p1->y == p2->y));
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}
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float point_distance(point_t *p1, point_t *p2) {
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float sum = 0.0f;
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sum += (p1->x - p2->x) * (p1->x - p2->x);
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sum += (p1->y - p2->y) * (p1->y - p2->y);
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return fast_sqrtf(sum);
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}
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