mirror of
https://github.com/YutaItoh/3D-Eye-Tracker.git
synced 2025-11-04 14:49:48 +08:00
Update README.md
This commit is contained in:
parent
134a26751b
commit
5e37820eac
@ -16,11 +16,11 @@ With this software, you can obtain the following information:
|
||||
* Pupil ellipse size [pixel] and angle [deg.]
|
||||
* Glint position(s) [pixel]
|
||||
|
||||
|
||||
[Sample video on youtube](https://www.youtube.com/watch?v=EH6UVQZgvJE) (a preliminary version and will be updated with a newer version soon).
|
||||
|
||||
## Prerequisite
|
||||
|
||||
Currently, the software is compatible with Visual Studio 2015. The test was only done on a 64bit Windows 10 machine only.
|
||||
Currently, the software is compatible with Visual Studio 2015. The test was done on a 64bit Windows 10 machine only.
|
||||
|
||||
Most of external libraries (for vc14, x64) are bundled in `./external`, yet you still need to
|
||||
install the following two libraries:
|
||||
@ -42,7 +42,7 @@ To setup your own Visual Studio project, you need to use [CMake](https://cmake.o
|
||||
4. Press `Generate` buttons, then choose a right build environment (Visual Studio 14 2015 Win64)
|
||||
<img src="https://raw.githubusercontent.com/YutaItoh/3D-Eye-Tracker/master/docs/cmake-2.png" width="300px" />
|
||||
<img src="https://raw.githubusercontent.com/YutaItoh/3D-Eye-Tracker/master/docs/cmake-3.png" width="600px" />
|
||||
5. Open `3d_eye_tracker.sln` in the build folder, and compile `main` module
|
||||
5. Open `3d_eye_tracker.sln` in the build folder, and compile `main` module (recommend to set it as a startup project)
|
||||
|
||||
## How to run
|
||||
|
||||
|
||||
Loading…
Reference in New Issue
Block a user