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Update README.md
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@ -16,11 +16,11 @@ With this software, you can obtain the following information:
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* Pupil ellipse size [pixel] and angle [deg.]
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* Pupil ellipse size [pixel] and angle [deg.]
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* Glint position(s) [pixel]
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* Glint position(s) [pixel]
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[Sample video on youtube](https://www.youtube.com/watch?v=EH6UVQZgvJE) (a preliminary version and will be updated with a newer version soon).
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## Prerequisite
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## Prerequisite
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Currently, the software is compatible with Visual Studio 2015. The test was only done on a 64bit Windows 10 machine only.
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Currently, the software is compatible with Visual Studio 2015. The test was done on a 64bit Windows 10 machine only.
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Most of external libraries (for vc14, x64) are bundled in `./external`, yet you still need to
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Most of external libraries (for vc14, x64) are bundled in `./external`, yet you still need to
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install the following two libraries:
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install the following two libraries:
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@ -42,7 +42,7 @@ To setup your own Visual Studio project, you need to use [CMake](https://cmake.o
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4. Press `Generate` buttons, then choose a right build environment (Visual Studio 14 2015 Win64)
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4. Press `Generate` buttons, then choose a right build environment (Visual Studio 14 2015 Win64)
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<img src="https://raw.githubusercontent.com/YutaItoh/3D-Eye-Tracker/master/docs/cmake-2.png" width="300px" />
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<img src="https://raw.githubusercontent.com/YutaItoh/3D-Eye-Tracker/master/docs/cmake-2.png" width="300px" />
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<img src="https://raw.githubusercontent.com/YutaItoh/3D-Eye-Tracker/master/docs/cmake-3.png" width="600px" />
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<img src="https://raw.githubusercontent.com/YutaItoh/3D-Eye-Tracker/master/docs/cmake-3.png" width="600px" />
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5. Open `3d_eye_tracker.sln` in the build folder, and compile `main` module
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5. Open `3d_eye_tracker.sln` in the build folder, and compile `main` module (recommend to set it as a startup project)
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## How to run
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## How to run
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